Game Design driven Localization
Your vision, my language. I bring your game design to the German-speaking market with zero friction - ensuring maximum immersion and a relentless focus on player retention!
About Me
The Passion Behind the Screen
I´m Yannick Becker, born in 1997 in Constance, Germany, gaming has always been more than just a hobby, it's my life’s work. As a trained Chef and graduate Game Designer (GA) from the "Games Academy" in Berlin, I know that the difference between a good experience and a masterpiece lies in the "ingredients". Whether I’m gaming as "Haitrol" across all genres or working behind the scenes, my goal is the same: creating seamless, barrier-free experiences and that´s why I founded Playergy GmbH in 2016.
Unlocking the DACH+ Market
The German-speaking market is a multi-million-dollar powerhouse that goes far beyond Germany’s borders—reaching players in Austria, Switzerland, Luxembourg, Liechtenstein, and Belgium. It’s a region that demands the world's highest standards in localization. I ensure your project doesn't just "fit in" but sets the bar for quality.
Driving innovation with a structured development approach
Technical Audit
of your engine and narrative structure. We build the foundation for a seamless, break-free integration.
Core Localization
Localization of all dialogues and UI. We adapt tone and culture to make your game feel native to German playery.
LQA
Rigorous In-Game LQA. We hunt down immersion-breaking bugs and fix those dreaded UI overflows.
Compliance
Full TCR/TRC/XR compliance for Achievements and Trophies. Smooth certification on all major consoles.
LQA
Rigorous In-Game LQA. We hunt down immersion-breaking bugs and fix those dreaded UI overflows.
Integration & Launch
We are your long-term Partner for updates and future success even after final integration.
